typedef struct input_callback_state {
    void *function;

    void *threadState;

    void *extra;
    char *funcargs;
} input_callback_state_t;

typedef enum {
 S_HUP = (1 << 0),
 S_FREE = (1 << 1),
 S_RDLOCK = (1 << 2)
} session_flag_t;

class Stream {
 protected:
 switch_stream_handle_t mystream;
 switch_stream_handle_t *stream_p;
 int mine;
 public:
 Stream(void);
 Stream(switch_stream_handle_t *);
 virtual ~Stream();
 void write(const char *data);
 const char *get_data(void);
};

class Event {
 protected:
 public:
 switch_event_t *event;
 char *serialized_string;
 int mine;

 Event(const char *type, const char *subclass_name = NULL);
 Event(switch_event_t *wrap_me, int free_me=0);
 virtual ~Event();
 const char *serialize(const char *format=NULL);
 bool setPriority(switch_priority_t priority = SWITCH_PRIORITY_NORMAL);
 char *getHeader(char *header_name);
 char *getBody(void);
 char *getType(void);
 bool addBody(const char *value);
 bool addHeader(const char *header_name, const char *value);
 bool delHeader(const char *header_name);
 bool fire(void);

};


class CoreSession {
 protected:
 switch_input_args_t args;

 switch_input_args_t *ap;
 switch_caller_profile_t caller_profile;

 char *uuid;
 char *tts_name;
 char *voice_name;
 void store_file_handle(switch_file_handle_t *fh);
 void *on_hangup;
 switch_file_handle_t local_fh;
 switch_file_handle_t *fhp;
 switch_status_t process_callback_result(char *ret);
 public:
 CoreSession();
 CoreSession(char *uuid);
 CoreSession(switch_core_session_t *new_session);
 virtual ~CoreSession();
 switch_core_session_t *session;
 switch_channel_t *channel;
 unsigned int flags;
 int allocated;
 input_callback_state cb_state;

 switch_channel_state_t hook_state;

 int answer();
 int preAnswer();
 virtual void hangup(char *cause = "normal_clearing");
 void setVariable(char *var, char *val);
 void setPrivate(char *var, void *val);
 void *getPrivate(char *var);
 const char *getVariable(char *var);
 int recordFile(char *file_name, int max_len=0, int silence_threshold=0, int silence_secs=0);






 void setCallerData(char *var, char *val);
 int originate(CoreSession *a_leg_session,
      char *dest,
      int timeout=60);
 void setDTMFCallback(void *cbfunc, char *funcargs);

 int speak(char *text);
 void set_tts_parms(char *tts_name, char *voice_name);





 int collectDigits(int timeout);
 int getDigits(char *dtmf_buf,
      switch_size_t buflen,
      switch_size_t maxdigits,
      char *terminators,
      char *terminator,
      int timeout);

 int transfer(char *extensions, char *dialplan, char *context);
 int playAndGetDigits(int min_digits,
       int max_digits,
       int max_tries,
       int timeout,
       char *terminators,
       char *audio_files,
       char *bad_input_audio_files,
       char *dtmf_buf,
       char *digits_regex);
 int streamFile(char *file, int starting_sample_count=0);



 int flushEvents();



 int flushDigits();

 int setAutoHangup(bool val);




 void setHangupHook(void *hangup_func);

 bool ready();

 void execute(char *app, char *data);

 void sendEvent(Event *sendME);

 virtual bool begin_allow_threads() = 0;
 virtual bool end_allow_threads() = 0;




 char* get_uuid() const { return uuid; };




 const switch_input_args_t& get_cb_args() const { return args; };



 virtual void check_hangup_hook() = 0;

 virtual switch_status_t run_dtmf_callback(void *input,
             switch_input_type_t itype) = 0;

};




void console_log(char *level_str, char *msg);
void console_clean_log(char *msg);
char *api_execute(char *cmd, char *arg);
void api_reply_delete(char *reply);






void bridge(CoreSession &session_a, CoreSession &session_b);






switch_status_t hanguphook(switch_core_session_t *session);

switch_status_t dtmf_callback(switch_core_session_t *session,
         void *input,
         switch_input_type_t itype,
         void *buf,
         unsigned int buflen);
