提交 f0afe29c authored 作者: Shane Bryldt's avatar Shane Bryldt

FS-10167: Temporary commit to test some weirdness with pool freeing and memory mapping

上级 130dba89
......@@ -628,6 +628,10 @@ static int free_pointer(ks_pool_t *mp_p, void *addr, const unsigned long size)
real_size = size;
}
while ((real_size & (sizeof(void *) - 1)) > 0) {
real_size++;
}
/*
* We use a specific free bits calculation here because if we are
* freeing 10 bytes then we will be putting it into the 8-byte free
......@@ -1044,7 +1048,7 @@ static int free_mem(ks_pool_t *mp_p, void *addr)
fence = FENCE_SIZE;
/* now we free the pointer */
ret = free_pointer(mp_p, addr, old_size + fence);
ret = free_pointer(mp_p, addr, old_size + fence + PREFIX_SIZE);
if (ret != KS_STATUS_SUCCESS) {
return ret;
}
......
......@@ -93,9 +93,9 @@ static void ks_thread_cleanup(ks_pool_t *mpool, void *ptr, void *arg, int type,
break;
case KS_MPCL_DESTROY:
#ifdef WIN32
if (!(thread->flags & KS_THREAD_FLAG_DETATCHED)) {
//if (!(thread->flags & KS_THREAD_FLAG_DETATCHED)) {
CloseHandle(thread->handle);
}
//}
#endif
break;
}
......@@ -170,7 +170,7 @@ KS_DECLARE(int) ks_thread_set_priority(int nice_val)
KS_DECLARE(uint8_t) ks_thread_priority(ks_thread_t *thread) {
uint8_t priority = 0;
#ifdef WIN32
DWORD pri = GetThreadPriority(thread->handle);
int pri = GetThreadPriority(thread->handle);
if (pri >= THREAD_PRIORITY_TIME_CRITICAL) {
priority = 99;
......@@ -241,7 +241,7 @@ KS_DECLARE(ks_status_t) ks_thread_create_ex(ks_thread_t **rthread, ks_thread_fun
}
if (flags & KS_THREAD_FLAG_DETATCHED) {
CloseHandle(thread->handle);
//CloseHandle(thread->handle);
}
status = KS_STATUS_SUCCESS;
......
......@@ -321,12 +321,14 @@ static void test_non_recursive_mutex(void)
int main(int argc, char **argv)
{
ks_init();
cpu_count = ks_cpu_count() * 4;
//cpu_count = ks_cpu_count() * 4;
//cpu_count = ks_cpu_count();
cpu_count = 1;
plan(21 + cpu_count * 6);
diag("Starting testing for %d tests\n", 44);
diag("Starting testing for %d tests\n", 21 + cpu_count * 6);
create_pool();
create_mutex();
......
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