提交 b3b2f605 authored 作者: Anthony Minessale's avatar Anthony Minessale

FS-10121: [mod_conference] Add role-id and layout transitions to conference

上级 1b88dba5
......@@ -1415,6 +1415,9 @@ void conference_video_init_canvas_layers(conference_obj_t *conference, mcu_canva
canvas->vlayout = vlayout;
canvas->res_count = 0;
canvas->role_count = 0;
for (i = 0; i < vlayout->layers; i++) {
mcu_layer_t *layer = &canvas->layers[i];
......@@ -1454,8 +1457,15 @@ void conference_video_init_canvas_layers(conference_obj_t *conference, mcu_canva
/* if we ever decided to reload layers config on demand the pointer assignment below will lead to segs but we
only load them once forever per conference so these pointers are valid for the life of the conference */
layer->geometry.res_id = vlayout->images[i].res_id;
layer->geometry.role_id = vlayout->images[i].role_id;
if ((layer->geometry.res_id = vlayout->images[i].res_id)) {
canvas->res_count++;
}
if ((layer->geometry.role_id = vlayout->images[i].role_id)) {
canvas->role_count++;
}
layer->geometry.audio_position = vlayout->images[i].audio_position;
}
......@@ -3056,25 +3066,29 @@ void *SWITCH_THREAD_FUNC conference_video_muxing_thread_run(switch_thread_t *thr
layer = NULL;
switch_mutex_lock(canvas->mutex);
if (canvas->layout_floor_id > -1 && imember->id == conference->video_floor_holder &&
imember->video_layer_id != canvas->layout_floor_id) {
conference_video_attach_video_layer(imember, canvas, canvas->layout_floor_id);
if (zstr(imember->video_role_id) || !canvas->role_count) {
if (canvas->layout_floor_id > -1 && imember->id == conference->video_floor_holder &&
imember->video_layer_id != canvas->layout_floor_id) {
conference_video_attach_video_layer(imember, canvas, canvas->layout_floor_id);
layer = &canvas->layers[imember->video_layer_id];
}
}
//printf("MEMBER %d layer_id %d canvas: %d/%d\n", imember->id, imember->video_layer_id,
// canvas->layers_used, canvas->total_layers);
if (imember->video_role_id) {
if (!zstr(imember->video_role_id) && canvas->role_count) {
if (imember->video_layer_id > -1) {
layer = &canvas->layers[imember->video_layer_id];
}
if (!layer || (!layer->geometry.role_id || strcmp(layer->geometry.role_id, imember->video_role_id))) {
if (!layer || (zstr(layer->geometry.role_id) || strcmp(layer->geometry.role_id, imember->video_role_id))) {
for (i = 0; i < canvas->total_layers; i++) {
mcu_layer_t *xlayer = &canvas->layers[i];
if (imember->video_role_id && xlayer->geometry.role_id && !strcmp(xlayer->geometry.role_id, imember->video_role_id)) {
if (!zstr(imember->video_role_id) && !zstr(xlayer->geometry.role_id) && !strcmp(xlayer->geometry.role_id, imember->video_role_id)) {
conference_video_attach_video_layer(imember, canvas, i);
layer = xlayer;
}
......@@ -3082,8 +3096,7 @@ void *SWITCH_THREAD_FUNC conference_video_muxing_thread_run(switch_thread_t *thr
}
}
if (!layer && imember->video_layer_id > -1) {
if (imember->video_layer_id > -1) {
layer = &canvas->layers[imember->video_layer_id];
if (layer->member_id != (int)imember->id) {
......
......@@ -521,6 +521,8 @@ typedef struct mcu_canvas_s {
int height;
switch_image_t *img;
mcu_layer_t layers[MCU_MAX_LAYERS];
int res_count;
int role_count;
int total_layers;
int layers_used;
int layout_floor_id;
......
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